FeedMeLight – SafeGuard
17 juin 2020
I got hired by Feed Me Light to supervise the entire project and team throughout.
I was in charge of:
- Supervision of all CG aspect
- Some layout and animatic work
- shading/texturing on some city assets and the interior shot.
- Lighting and base compositing on shots
- Mesh based deformation and FX on the cloud characters
- Skin tiling effects
- CG/Live action matching and tweaks
- End plate CG elements
More insight on Feed Me light website