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FeedMeLight – Dobbies

I got hired to supervise all CG on the project,

 

I was in charge of:

  • Supervision of all aspect of the project, scheduling, team management and workflow between 3ds max and Maya
  • Swiss army knife for debugging, resolving and polishing shots and assets, all scene assembly, rendering and bridge between artists
  • Lighting on some shots

More information on Feed Me Light website

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