Baobab – Jack Part One
Working under the wing of our collective Bandits Collective, Thomas Batlle and myself joined Sébastien Iglesias (art director) and Mathias Chelebourg (director) to work on Jark Part One presented at Tribeca.
I supervised all the asset production for the show and their packaging to UE4.
Worked on modelling plants, rigging amd animating ll assets but characters.
Optimising our workflow on texture painting to generate uniformed base layers for artist to start on, scripting some rigging process, batch UVing to help out texture artist.
Created all mesh based VFX (destructions, plants growth, boat flying,..)